Part 10
When we last saw Max, he had just woken up to the Gauntlet! Wait, no, wrong thread.Alright, seriously. Gillian just saw two figures off in the distance.
MOVE > ADVANCE
Metal: All right, now moving ahead. Gillian: A dead end? Then where did the SNATCHERS go?
LOOK > FRONT
Metal: It's blocked by a cave-in. We can't go any farther.
INVESTIGATE > FRONT
Metal: I don't see any way out from here.
INVESTIGATE > DIRT AND SAND
Metal: There's no way we could possibly move this out of the way.
Gillian: That's weird... Then where did those SNATCHERS go?
Metal: They definitely headed in this direction, didn't they?
INVESTIGATE > EXIT
Metal: There's no other way out of here. Unless they liquefied themsevles, they must have gotten out some other way. Gillian sneezes.
Metal: Are you okay, Gillian?
Gillian: That's weird. I was fine until a moment ago...
Suddenly, we hear a faint beeping.
Metal: Please stay quiet.
Gillian: What's wrong, Metal?
Metal: Maybe it's a sensor defect, but I think I'm picking a sound off in the distance. Can you hear it, Gillian?
Gillian: That's odd. Seems like my ears are going out on me.
Metal: Maybe it's due to a chance in air pressure.
> RETREAT Gillian: I can't hear a thing!
Metal: Quiet! There! Can you hear it?
> LISTEN
Metal: Listen! You can hear a sound like that of a timer. Kojima "Fourth Wall Break" count: 3.
MOVE > RETREAT
Metal: All right, now moving back.
(Do Metal's reminders to save and how to shoot my blaster count? If so, the count's really at 6.)
MOVE > RETREAT (Note: The video is off from the images because Metal's comments are randomized and I capped both in different playthroughs.)
MOVE > RETREAT This is the end of the Factory Ruins sequence and the aftermath.